Category Archives: Unreal Engine

Git Plugin v2.2 for Unreal Engine 4.17

I have just released a new v2.2 of the Git Source Control Provider plugin for Unreal Engine 4.17 with many bugfixes backported from upcoming UE versions! I am often asked if I still work on it, so I figured that I … Continue reading

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Joining Unreal Engine 4 team for GDC 2016 in San Francisco!

I am so excited to announce that I am joining the Unreal Engine 4 team to attend the Game Developers Conference (GDC, Moscone Center in San Francisco, March 14-18 2016) as a community member (with 9 other great people of … Continue reading

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Unreal Engine 4.7 Released with my Git Source Control plugin!

Great news, Unreal Engine 4.7 has been released with my Git Source Control Provider plugin! Epic would like to especially thank community member Sébastien Rombauts for contributing his Git source control plugin to Unreal Engine for this release. Amazing work! Thanks to … Continue reading

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Unreal Engine 4.1 Git Plugin alpha

So at last I’ve started implementing an open source C++ Git Source Control Plugin (Github) for Unreal Engine 4.1. For know it is barely a Windows only “pre-alpha v0.0” version. It does only provide overlay icons to show status of your project content assets. … Continue reading

Posted in C++, Git, Unreal Engine | 1 Comment